The Volcano is an engaging training game in which TRUST is the key of the story.
How can it be built?
- How can it be destroyed?
- Is trust a factor guaranteeing success?
- Is there a relation between trust and team performance?
Players are divided into two teams (Shipwrecked and Local) that have to deal with different challenges, requiring them to make quick and accurate decisions. From the outset, decisions have an impact on subsequent stages of the game.
In the game participants face the dilemma: to trust and to cooperate or not to trust and to compete. They must decide if the other party is trustworthy.
It is recommended in trainings and workshops on:
- Training on communication and cooperation
- Personal development workshops
The Volcano game refers to the concept of the “emotional bank account” described in the bestseller by Stephen C. Covey – The 7 Habits of Highly Efficient People. It shows that neither the market nor a team is efficient unless it is based on trust. Trust, like capital, can be multiplied or wasted. The Volcano warns how to avoid the spiral of distrust and helps understand what actions can benefit in raised level of trust.
- sings on the tables,
- identity cards,
- confidence survey,
- the consequences of the decision,
- scenarios of the week,
- answer sheet,
- instructions for trainer,
- score table,
- trainer’s manual